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Sources close to the matter have told us a number of jobs are at stake as the publisher, which rebranded from Koch Media last year, merges multiple publishing labels into one.

A slide from an internal presentation shared with us shows the company plans to drop three of its publishing labels – Deep Silver, Prime Matter and Ravenscourt – and instead publish all associated titles under the Plaion brand.
 

Cannibalpinhead

RETRO CRYPTKEEPER
Wenns danach geht bin ich auch Luna-Nutzer... oder Prime-Video-Nutzer... beides würde ich aber nicht mit der Kneifzange anfassen. Nur weil man eine (aufgezwungene) Möglichkeit hat, bedeutet das nicht dass man es nutzt.

Solche völlig irreführenden Zahlen werden ja in vielen Bereichen gerne für genutzt... wenn die kath. Kirche sich z.B. in der Politik Gewicht verschafft... da werden dann auch immer sehr hohe "Mitgliedszahlen" genannt... wirklich aktive Mitglieder sind dann im Promillebereich, der Rest sind "Zwangskunden".
 

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pokémon entwickler game freak und publisher private division sitzen zusammen an einer neuen action adventure ip. erscheinen soll der titel irgendwann im geschäftsjahr 2026.

Private Division has announced a new publishing partnership with Pokémon developer Game Freak. It will publish a new action-adventure game from Game Freak meant to be a new IP for the developer.

Codenamed "Project Bloom," Game Freak and Private Division state in a press release the new IP is expected to launch during Private Division parent company Take-Two's Fiscal Year 2026. Alongside this news, Game Freak has released the first piece of concept art for Project Bloom.
"We're thrilled to have the opportunity to create new IP that is bold and tonally different from our prior work," Game Freak director Kota Furushima writes in the release. "From the beginning, Private Division was the publisher we wanted to work with on our new game. Their track record and global expertise gives us all the confidence to create a sweeping new action-adventure game that we can't wait to share more about in the future."

Take-Two Interactive chief strategy officer and Private Division head Micahel Worosz says you'd be hard-pressed to find a studio with more iconic hits over the past 30 years than Game Freak, addding, "We're ready to help Game Freak unleash their potential and we're honored to be the first Western publisher to work alongside this exceptionally talented and proven team to bring a bold new IP to market."
 
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bekommen demnächst (scheinbar in 2 tagen) die ankündigung zu mortal kombat 12.


hoffentlich current gen only, denn gerade netherrealms haut ja technisch/optisch ziemlich auf den putz.



switch hoffentlich nur als cloud titel. 😬

sonst wohl auch noch peacemaker (dc comics) und homelander (the boys) als gast-charaktere und die veröffentlichung des spiels soll schon in den kommenden monaten erfolgen. (scheinbar vor oktober)
 

Darko

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The order prevents the businesses from acquiring an interest in each other, including their subsidiaries, or businesses that themselves have interest in the companies.

For example:

  • Activision Blizzard could not invest in Microsoft's Xbox Game Studios
  • Microsoft could not invest in Activision Blizzard subsidiaries such as King, the studio that makes hit mobile game Candy Crush Saga
 
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cd projekt red hat heute neue infos bezüglich ihrer zukunft veröffentlicht. gerade was die nächsten titel angeht.


alles in der groben übersicht:
- project hadar - neue ip, die sich von ihren bisherigen ips stark unterscheiden soll
- project orion - cyberpunk 2077 fortsetzung, welches von einem neuen team in boston entwickelt wird
- phantom liberty - cyberpunk 2077 erweiterung
- project polaris - neue the witcher trilogie
- project sirius - erstes spin-off im witcher universum von studio molasses flood (wurde 2021 von cdpr aufgekauft), wird story-driven sein
- project canis majoris - zweites spin-off im witcher universum von einem third-party studio, wird ein open world rpg

die entwicklung von project sirius wurde wohl letzte woche nochmal "neugestartet", welche u.a. zu entlassungen innerhalb des entwicklers molasses flood geführt hat.
Last week on May 11, CD Projekt announced The Witcher's Project Sirius was effectively back on track, having been successfully rebooted from its original vision. A day later on May 12, staff at The Molasses Flood, the CD Projekt-owned studio heading up the project, took to social media to reveal they'd been laid off from the developer.
Officially, we've heard no word from The Molasses Flood or CD Projekt announcing layoffs for its developers. Former technical narrative designer Robert Bailey revealed via his personal Twitter account that he'd unfortunately been laid off from the Boston-based studio last week.

sowas hatten wir ja die letzten wochen öfters, siehe den playstation thread. scheinbar haben einige publisher und studios die ersten wochen des neuen geschäftsjahres damit verbracht, alle ihre projekte und teams mal zu durchleuchten und notfalls hier und da die schere anzusetzen.
 

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Embracer Group und Amazon Games haben einen neuen Deal für ein MMO in der Welt von Tolkien's Herr der Ringe abgeschlossen
Set in the world of Middle-earth portrayed in The Lord of the Rings literary trilogy, the game will give fans around the globe a new, immersive game experience for epic exploration of the vast world of Tolkien. In addition to the game development collaboration, Amazon Studios is separately developing a new Amazon Original TV series based on The Lord of the Rings for Prime Video unrelated to the game.

Amazon Game Studios and Leyou will jointly develop the game for PC and consoles, and Amazon Game Studios will market and publish the title globally with the exception of China, which will be managed by Leyou. The collaboration brings together Amazon’s game technology and talented MMO developers, and Leyou’s expertise in designing free-to-play games and operating live-service games.

“We’re committed to bringing customers games of the highest quality, both with our own original IP as well as beloved cultural pillars like The Lord of the Rings,” said Christoph Hartmann, VP, Amazon Game Studios. “Tolkien’s Middle-earth is one of the richest fictional worlds in history, and it gives our team of experienced MMO developers–from the same studio developing New World–tremendous opportunity to play and create. We have a strong leadership team in place to helm this new project, and we’re actively growing our team to help build this incredible experience.”

“Bringing Middle-earth to life necessitates having the very best partners, and Amazon’s customer obsession, technology, and talented teams make it the ideal choice for a co-developer and publisher,” said Alex Xu, CEO of Leyou Technologies Holdings. “We believe our combined resources and expertise will result in a beautiful and compelling game that customers will love and play for years to come.”

“Who among us hasn’t wanted to take part in an epic adventure,” said Fredrica Drotos, Chief Brand and Licensing Officer at Middle-earth Enterprises. “More than 60 years after the publication of The Fellowship of the Ring, we’re delighted that Amazon Game Studios has partnered with Leyou to bring their respective expertise to build a much anticipated game that will immerse us in the beloved, epic world of Middle-earth, envisioned by Professor Tolkien.”

The Amazon Game Studios leadership team includes veteran developers who helped create of some of the world’s most popular MMO games. Amazon Game Studios is also home to New World, an in-development sandbox MMO game set in an alternate 17th century world.

entwickelt wird das ganze von dem team hinter the new world und soll am ende für pc und konsolen erscheinen. außerdem sitzt amazon auch noch an einer neuen amazon prime serie, die nochmal separat (oh wunder) von rings of power ist.
 

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Microsoft has overcome a significant hurdle in its attempt to buy Activision Blizzard for $68.7 billion. As expected, the European Union has rubberstamped the acquisition. The European Commission (the EU's executive arm) said Microsoft will have to ensure full compliance with the commitments it has made to offer its games on other platforms, particularly cloud gaming services.
 
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