We have now announced Alan Wake 2. This is a monumental moment for us at Remedy. For me personally. Leading up to the announcement, our internal codename for the sequel has been Project Big Fish. David Lynch has said: “Ideas are like fish. If you want to catch little fish, you can stay in the shallow water. But if you want to catch the big fish, you’ve got to go deeper.” Alan Wake 2 is our big fish. We are diving deeper than ever, into an ocean of darkness.
Whereas the first Alan Wake had horror elements in it, it was an action game. Alan Wake 2 is Remedy’s first survival horror game. Our take on the genre. Our opportunity to truly connect the gameplay and the story. It is a deep, layered mystery. So, Alan Wake 2 confirmed and coming in 2023 presented by Epic Games Publishing. Thank you, our long-standing fans, this is what you have been waiting for, and welcome to those who are just discovering Alan Wake’s story.
Holy, da wird man wach und dann sowas...Anhang anzeigen 3784
Entwickler: Remedy
Publisher: Epic Games
System: PC, PS5 & Xbox Series
Release: 2023
Laut Sam Lake der erste Survival Horror Titel von Reemdy. Mehr Infos dann im Sommer.
The journey to announcing Alan Wake 2 starts almost 10 years ago, and ends at The Game Awards in 2021.
Alan Wake is a franchise that's extremely dear to all our hearts at Remedy, as we know it's dear to you, our community. (We've seen the comments. We know.)
Follow creative director Sam Lake and the Remedy team from Helsinki to Los Angeles, where we announced the most anticipated sequel in our studio's history.
At Remedy Entertainment, we have always been committed to using our own in-house technology, Northlight, to power most of our games.
We spoke with the people who work with Northlight every day, our developers and the people who make Remedy's games, on what working with in-house technology means for them, and how Northlight keeps evolving.
Northlight is a comprehensive game engine that, like every game engine, has a unique take on workflows and data pipelines. It has modern rendering technology, offers comprehensive solutions for most - if not all - areas of game development, and it can be used to make games for multiple console platforms and PC.
One of my all-time favorite games is Alan Wake. So when it comes to your voice acting work, is that something that happened naturally through working, or is it something you made an effort to pursue?
Matthew Porretta, Alan Wake Voice Actor: “I’ve been working on it—that’s supposed to come out in October. We’re in the middle of working on it now. In fact I was just in Finland last week. That’s where the company’s from—Remedy—amazing people.”
Ich hab das alles ehrlich gesagt seit einer Weile nicht mehr so im Blick, aber gab es das in der Preisregion schonmal?wird digital only sein [...]